Alpha! - DevLog 6
Goals
My goals for this alpha, well the first goal I would like to set would be an successful alpha. I hope my alpha will be good with no bugs and anything of that nature. Another goal I have is to have the general stuff I wanted in my game in to incorporated the right way which I originally wanted for my game. The last goal that I would like to mention would be that I would like for the alpha to be fun and to be mechanically solid.
Features
For my game mechanics the main ones i have in this game is, the regular first person movement, sliding, wall running, telekinesis, grappling and repelling, these are my main mechanics for the game. The majority of my game mechanics are some what complete, there is really only a few number fixes but besides them, the game mechanics are complete. For the systems part of the game would be the speed running system, the whole idea for the game is that you should try to complete the game as fast as possible.
Sequence
The main menus for the game still have to be complete, their only will be three main menu which consists of the main menu, options menu and the exiting menu.. I have all these menus somewhat completed its really just spicing them up and making them look a lot better than they are as for right now.. Another sequence is that my game will only consist of 1 main level in the game, this level will incorporate all the mechanics that my game has to offer..
Files
Get Run
Run
Run is a game where you make your own path by using your unique powers to get to the end!
Status | Released |
Author | YourBuddyAaron |
Genre | Platformer, Action |
Tags | 3D, 3D Platformer, Difficult, First-Person, Parkour, Singleplayer, Speedrun, Superpowers |
More posts
- The Final Log! - Devlog 10Jan 01, 2024
- The beta! - Devlog 9Dec 12, 2023
- Insights! - Devlog 8Dec 04, 2023
- The Alpha PlayTest! - DevLog 7Nov 29, 2023
- Vertical Slice! - DevLog 5Nov 21, 2023
- The Decision! - DevLog 4Nov 21, 2023
- Slow Motion Prototype 3! - DevLog 3Nov 21, 2023
- Telekinesis Prototype 2! - DevLog 2Nov 21, 2023
- Parkour Prototype 1! - DevLog 1Nov 21, 2023
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